Shift/CX Convention

Mediathek-Serie

"Next Level" im Customer Experience Management

Die Shift/CX Convention 2024 war ein Offline-Community-Treffen der Shift/CX Plattform. Entlang von inspirierenden Fach- und Praxisvorträgen und viel Raum für Workshops und Diskussionen tauschten sich CX-Fachleute auf Augenhöhe über die Zukunft zum Kundenerlebnis- und Interaktionsmanagement aus.

Thematisch lag der Schwerpunkt der Veranstaltung auf den Erfolgsfaktoren und Lösungsideen zu den Herausforderungen im Customer Experience Management, Customer Journey Management und Customer Feedback Management.

Videobeispiel

Inhalte der Mediathek-Serie

The hitchhikers guide to UXing without a UXer

The hitchhikers guide to UXing without a UXer
Mitschnitt-Länge: 40 Minuten
Der Beitrag bietet eine Anleitung zur Entwicklung von Produkten ohne dedizierten UX-Designer, mit Fokus auf wichtigen Schritten im Designprozess.

Sometimes you are tasked with building great things by yourself or in a small team. Bootstrapped start-ups don't always have the budget for a dedicated Uxer to help you design the best apps, software or websites.

So how do design great things without a Uxer? This is not a definitive guide or to even be used instead of getting professional UX help but it will get you started developing the right way and stop you making classic mistakes.

Before you even consider touching your dev environment I will show you how to "Start with one idea", “Think like a user” and set out your user journeys. From this solid foundation I will show you how to wireframe your logic and build it as rough a prototype as you can manage. We then consider how to evaluate and iterate on your designs and what tools you can use. Finally, I outline the importance of never being afraid to scrap anything which doesn't work. All without a single line of code being written.

Even without a UXer you can learn to build & develop apps the right way. This not a definitive guide, but it will get you started.

back-to-top